Tatia is 70. She’s hearthed on the Scryer tier. She hangs out in Shattrath and cycles through Hellfire Citadel, Coilfang Reservoir, Auchendoun, and Tempest Keep. Occasionally she travels back to Azeroth and makes a bee-line for either the Caverns of Time or Medivh’s Tower (Kara).
Tatia has no reason to visit Westfall. She was there briefly in her younger days.. but since about level 28 has had no reason to go back. She never visited Azshara. A couple of loops through the Plaguelands saw her to 58 and into the Outlands so there was never a reason to go to Azshara.
The layout of the leveling portion of the game causes us to realize it’s a game. Even if you love the look of it, you can’t stay in Feralas because you will level past the critters there and not be able to level any more. Even then.. you have no reason to go back..aside form the occasional tradeskill that sends you there.
In a way it’s a little bit sad and a little bit unrealistic. As I walk to work in the morning I see grade schoolers (level 2’s) on their way to school. As I round the corner I see the gas attendant (level 18) and finally I get into the line for the car pool (level 40’s). At lunch I go out and although I don’t see any lower levels (I’m in downtown San Francisco) but I do still see all kinds of levels of people around me.. from the little bitty intern (28) to the AVP of Marketing picking up a quick sandwich while using his bluetooth on a conference call (lvl 65 I’m sure).. to homeless people begging in the streets (Plz gief 1g).
This variety is lost in the game. When I look around, unless I’m standing in a major city I’m pretty much assure to see mobs and toons within +/-8 levels of my level nearby. If I don’t then I know I’m in the wrong place.
Once I’m leveled past a place I have no reason to go back to it.. and it means that at 70 my world is actually a very small place. It’s condensed down to a couple of dungeons and an hour of dailies. Considering the variety available in the game.. I’m sorry to lose it at the end of the game.