Rotface Strategy Notes
<Caffeine> was stuck on Rotface for 6 weeks. That’s six weeks of death by goo. That’s a lot of time to faceplant on the same boss. Gave me a lot of time to read a lot of strategies.. and a lot of different things to try.
So here you go.. here’s what we learned and what’s working for us. I’m totally going to steal Fulguralis’ picture and repurpose it to my own usage.
Tank runs into the room and grabs Rotface (indicated by tank icon in image you can barely see behind Rotface in image). Tank turns Rotface so his butt is towards the rest of the group. Our Main Tank is a Pally so he also is in charge of cleansing the infected.
Off-Tank runs into the room and goes immediately to the left (I think that’s the south side of the room). He waits there and doesn’t move (this is the same spot we have him return to after an big ooze explosion).
Everyone else runs in and stands directly on Rotface’s butt. Hunters stand a little bit back to get range. DPS and heals remain there.
Large slime pools
If you’re kiting the large ooze then just run through the big slime pool. They slow you down a little bit and do some damage but it’s more important that you keep the big slime on the outside of the room. Be careful that a small slime pool might be hiding in the large slime pool.
If you’re one of the infected.. then don’t worry overly much about the large slime pools. Yes, it’s better to avoid them (especially if there might be a small slime pool hiding in it) but for the most part this isn’t what is going to kill you.
Small slime pools
The large ooze and the small ooze will spit out small slime pools. They’re perfectly round small pools of almost insta-gib death. Avoid them at all costs. Pay attention to where the oozes have spit them out and don’t run through them. The do a lot of damage and -really- slow you down.
Occasionally Rotface will turn around to vomit on someone who is not the main tank. If he turns towards the main group you should run straight forward, through Rotface, turn around and dps him from there for ~3-5 seconds until he stops vomiting and turns back around to face the tank. Then move back to your original location. Do not stay on the tank.. we really don’t want him to vomit on the tank.
A big ooze is formed when 2 or more small oozes merge. It has a mean melee swing that will usually 1-2 shot tanks. It also has a pulsing aura around it that does a LARGE amount of damage if you’re too close to it. Big oozes must be kited and are tauntable. The off-tank will need to be careful to keep aggro over the healers.
If 5+ small oozes merge then the big ooze will explode. It will spray out debris that will land wherever someone was standing when it exploded. Watch the exploding ooze, move to a clear spot after it starts throwing out it’s debris.
Someone in the party (not the main tank) will get an infection. CLEANSE IT IMMEDIATELY. The infection does more damage than the little ooze does. Cleansing the infection will cause a small ooze to form that is fixated on the person who was infected. If that person dies the small ooze will aggro onto either a healer or the MT. They cannot be taunted.
If this is small ooze #1 or #2 (either at the start or after an explosion) run to the off-tank and STAND THERE. Don’t move. Continue DPSing and healing if you can. When there are two small oozes they will merge into a big ooze, the Off-tank will taunt the big-ooze and will start kiting it. THEN you can run back to stand with the rest of the group.
The Off-tank will kite the big ooze around the outside of the room in a clock-wise direction. There’s in fact a circle on the ground that makes it easy to follow. If you’re on the circle then you’re in heal range of the healers who are in the center of the room.
If you get infected and there’s already a big ooze up then you will need to convince your ooze to merge with the big ooze.
Steps to Ooze Whispering:
1. You should be immediately cleansed so you drop a small ooze.
1a. Do not run through any small slime pools. They will kill you (2nd most common cause of death)
2. Identify where the kiter -is- and head toward the outer circle 90 degrees ahead of the kiter. IE: if the kiter is a 12 o’clock then you should turn and head towards 3 o’clock.
3. When you reach the outer circle, turn left and follow the circle towards the kiter. You’re running counter-clock-wise. Kiter is running clock-wise.
4. When you meet the kiter, turn right and head for the wall (do not pass between the kiter and the big ooze. You don’t want to be close to the big ooze. It will melee and aoe you to death)(most deaths occur here)
5. When the big ooze passes you by, J-hook around the back of the big ooze and drop off your little ooze. Think of it like the frogger boss in Naxx.
6. If you have successfully dropped off your ooze, head back to the main group. If not, Goto 2 and re-attempt.
Try not to die.