Dungeon Cheatsheets

HI all,

I haven’t done many of the dungeons yet.. and I’m still 1 point away from being able to do heroics.. but for the dungeons I have done I’ve compiled a cheat sheet.

Comments welcomed.

The Vortex Pinnacle
Halls of Origination NOTE: the asshats I ended up with skipped most of the bosses in here so the info here is kind of bare. I’ll add more once I’ve done them.
The Stonecore

2 thoughts on “Dungeon Cheatsheets

  1. HoO:

    – Kill the really big mobs first; immune to CC
    – Shadowlancers are dangerous; CC or kill quickly.
    – Humanoid and elemental CC is most essential.

    – Ride camels for achievement and immunity to quicksand.
    – Boss places spikes underfoot that dismount you – avoid.
    – Kill adds during add phase.

    – Alpha Strike places void zone that stay the whole fight. Tank should be careful about placing these.
    – Heavy group healing during omega beams; stacking may help.

    – Kill sparks asap.
    – Dodge laser beam.
    – Everyone face away when she casts supernova or get blinded.
    – Splits into parts twice; kill Astral Rain first time, then Celestial Call.

    – Kill seed pods ASAP; they heal the boss. They don’t show healthbars.
    – Tank the lashers on top of the floor stain left by Spores; they are immune to all other damage.

    – Burn portals ASAP.
    – Try to avoid Vezax-style shadow crash attack.
    – Tank will accumulate Sentinels over the fight; don’t bother to kill.
    – Tank can kite sentinels and take no damage with the help of dps snares.

    Rajh trash:
    – Revenants spawn adds when they die unless they are stunned at the time.

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